Starcraft Co Op Campaign Mod

  1. Starcraft Co Op Campaign Mods

Starcraft II is a real-time strategy game by Blizzard Entertainment. It is one of the most successful RTS's in history. In 2015, Starcraft II introduced a co-op mode, where two players would face up against Amon in a PVE-type mission. The game features several different commanders to play and many different maps to choose from.

Odyssey: A custom campaign from creator Luis Rocha, StarCraft Odyssey takes you to the distant Kardyan Quadrant where you’ll learn what it takes to lead a band of Terran Marines known as the Hell’s Rejects on a multi-act journey of survival and story-driven discovery. Starcraft 2 Mod here with Campaign CO OP units has us playing as the Terran forces fighting off the turkey invasion https://www.patreon.com/masterofroflness.

This site serves as a repository of all the information gathered by the Starcraft II co-op community. It aims to help players improve their gameplay, by providing in-depth commander and map analysis, as well as providing tips on how to deal with certain tricky situations that may arise in-game.

Starcraft II is currently free to play. Three of the commanders in co-op mode are free, while the others are free to play up to level 5. If you are a new player, check out the New Players page to help you select your first commander. Also, check out the General Tips page for some great tips to get you started with this game mode.

Visit the official Starcraft II page here and join the fight against Amon!

Latest Updates:

2020-12-12
  • Fixed a bug on the Replay Analyzer that would cause Swann's Concentrated Beam usage to not be detected.
  • Fixed a bug on the Replay Analyzer that would cause Vorazuns's Time Stop usage to not be detected if the Shadow of Death prestige was selected.
2020-12-09
  • Mutation cast of Weekly Mutation #148: Radiation Zone added to the Weekly Mutations page.
2020-12-07
  • Added note to Vorazun Spirit of Respite Prestige regarding leveling on Vorazun commander page.
  • Fixed a bug on the Replay Analyzer that would cause Bonus completion icons on Temple of the Past missions to display incorrectly.
  • Added Napalm damage to Horner commander page.
2020-12-02
  • Mutation cast of Weekly Mutation #147: Distant Threat added to the Weekly Mutations page.
2020-11-26
  • Added commander tip for Kerrigan to Kerrigan commander page.
  • Added a note to Arkship Commandant on Fanatic 3/3/3 Upgrade Levels to Artanis commander page.
  • Added mission tip for Chain of Ascension.
2020-11-25
  • Mutation cast of Weekly Mutation #146: Specter of Death added to the Weekly Mutations page.
  • Fixed a bug on profile pages that would cause experience values to be calculated incorrectly.
  • Added Broodlings to Mastery Breakpoints Calculator and Amon unit stats.
  • Replay Analyzer will now show number of units killed by Unbound Fanatics if Artanis Arkship Commandant is used.
  • Fixed a bug where Cannonball's Redline Power Cells would not calculate damage correctly on Unit Stats page.
2020-11-23
  • Fixed a bug that broke the Mastery Breakpoints Calculator.
  • Accounts login now has a 'Remember Me' option to maintain user logins.
2020-11-21
  • Community Stats will no longer count games shorter than 2 minutes in length.
  • Added Kerrigan's Mutating Carapace to Unit Stats page.
  • Added Lone Wolf prestige to all of Tychus' Outlaws on Unit Stats page.
  • Mastery Breakpoints will now show structures when Concentrated Beam is selected.
  • Fixed a bug on the Mastery Breakpoints Calculator that prevented bonus damage to tags from being calculated correctly.

Hey, I've been having a bit of trouble with expansion Protoss 3, it sometimes disconnects the players from each other after just a couple of seconds, and then the corsairs behave very oddly, as of last test corsair 1 casts disruption at cast 3, and corsairs 3 and 4 don't cast at all. Not a huge deal, but I'm pretty curious about why these events are occurring. Looking at all of the maps in campaign editor so far, I'm super impressed with this one, like 60 locations used and all the triggers, it must've been quite the ordeal.

Starcraft

Starcraft Co Op Campaign Mods

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